AimFinder

CS2 ↔ Valorant sensitivity converter

Carry your aim between the two games: the converter keeps your cm/360 (the distance your hand actually moves) identical and gives you the other game’s number for your DPI.

0.503sensitivity in Valorant
32.5cm/360 (identical in both games)
1280CS2 eDPI
402Valorant eDPI

Common values at 800 DPI

CS2Valorantcm/360CS2 eDPIValorant eDPI
1.000.31452.0800251
1.250.39341.61000314
1.500.47134.61200377
1.800.56628.91440453
2.000.62926.01600503
2.200.69123.61760553
2.500.78620.82000629
3.000.94317.32400754

Why the number changes but the feel does not

Each game turns the camera by a fixed angle per mouse count, scaled by its sensitivity: 0.022° in CS2, 0.07° in Valorant. Because Valorant’s constant is 3.18× larger, the same physical mouse movement needs a sensitivity 3.18× smaller: Valorant = CS2 × 0.3143 (and CS2 = Valorant × 3.1818) at equal DPI.

The quantity that stays constant is cm/360 — mousepad distance for a full turn. Converting at equal cm/360 preserves your muscle memory exactly; converting eDPI directly does not, because eDPI is only comparable within one game.

A note on field of view

Valorant renders 103° horizontally at 16:9, CS2 106.3°. The same angular flick therefore spans slightly more of the screen in Valorant, and many players end up a touch faster in cm/360 terms after switching. Treat the converted value as the starting point and let the finder measure your optimum in each game.

Conversion FAQ

Is the conversion exact?

Yes — it is pure arithmetic on the two yaw constants. The only rounding is Valorant’s three-decimal sensitivity field: 1.6 in CS2 is 0.50286 in Valorant, entered as 0.503.

Should I convert eDPI instead?

No. 800 eDPI means different speeds in each game. Convert the sensitivity (or the cm/360) and recompute eDPI afterwards if you need it for comparisons with other players of the same game.

What if I change DPI at the same time?

Enter the two DPIs: the converter keeps the cm/360 fixed and solves for the sensitivity that realises it at the new DPI.